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Maximum action scene creator
Maximum action scene creator









maximum action scene creator

If the combined AP cost to fire the last round in a clip and the additional reload cost's total is too high, the last round cannot be fired. The default value is 0.060 (1/0.06 = 16.66 seconds).įor all firearms, a reloading cost of 10 AP will automatically be applied once the last round in a clip is selected to be fired in V.A.T.S. The exact recovery time can be derived from the GECK variable Action Points Restore Rate, which in Fallout: New Vegas is the inverse of the number of seconds required to fully restore the AP bar. Furthermore, the perk Nerves of Steel decreases this regeneration period by 20%, to a potential minimum recovery period of 13.33 seconds. Therefore, a player character with 115 AP, 30 of which were gained through Action Boy/Girl perks, would actually take over 23 seconds to fully recover their AP bar. It should be noted that AP gained through perks do NOT count towards the regeneration rate.

#MAXIMUM ACTION SCENE CREATOR FULL#

"Fighting Chance" (Legion variant) in Lonesome Roadįound in Old World Blues - the "Red Mist" effectĪ character will take 16.66 seconds to recover their AP bar to full regardless of their AP total unless their AP is modified by perks. Perk restores 20 AP on a kill in V.A.T.S. Perk increasing AP Regen rate with radiation level. Maximum initial base is capped at 95 AP.An alternative to negate the -1 Agility is to use the Chinese stealth armor multiple hat glitch/exploit to wear Poplar's hood which has a +1 Agility bonus and stack it with Ledoux's mask for the +30 AP.Īction Points in New Vegas function mechanically identical to those in Fallout 3, however, the agility bonus is multiplied by 3 instead of 2. The -1 Agility/ -2AP penalty carried by the tribal power armor can be negated using either more alien biogel or fire ant nectar (280).

maximum action scene creator

The maximum figure achievable with items and chems is a massive 280. An alternative to negate the -1 Agility is to use the Chinese stealth armor multiple hat glitch/exploit to wear Poplar's hood which has a +1 Agility bonus and stack it with Ledoux's mask for the +30 AP, making the maximum total 150 AP. The +15AP bonus is negated by the -1 Agility penalty which the armor carries. Starting AP = 65 + 10 Agility (85) + the Action Boy/Action Girl perk at level 16 (110) + Ledoux's hockey mask (135) + the tribal power armor (148). The maximum figure achievable without chems is 148. Granted for finding all 100 steel ingots in The Pitt. Obtained through the unmarked quest The Sorrowful Suitor from Broken Steel. Worn by Goalie Ledoux (quest: " The Nuka-Cola Challenge", optional objective "Just for the taste of it"). The Level 20 perk Grim Reaper's Sprint restores all Action Points by successfully killing an enemy during one round of V.A.T.S.This limit can be increased with the addition of bonuses (see table below).Maximum initial base is capped at 85 AP.Instead, Action Points are regenerated over time. Unlike in the turn-based games, action points are not accumulated at the end of a turn. system to attack opponents, each weapon has its own cost per use and can be found on the weapons page. In Fallout Tactics in continuous turn-based mode, the AP regeneration rate is directly proportional to the amount of AP a character has.Īction points are used in the V.A.T.S.In Fallout and Fallout 2, the counter only shows up to 10 AP but internally it keeps track of any extras.

maximum action scene creator

  • The Bonus Move perk adds 2 special AP per rank that can only be used for movement.
  • The Action Boy/Action Girl perk adds 1 AP per rank.
  • 1 Fallout, Fallout 2 and Fallout TacticsĪction Points are spent firing a weapon, reloading a weapon, fetching equipment from a character's backpack or moving to a new battlefield hex.










  • Maximum action scene creator